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"Many marine species

can’t be

photographed underwater for


a

variety of different reasons.




Some animals

are too

small,

some spend their

life

burrowed in the sea floor,


and some

live in the dark

depths where nobody

can dive."





Marine creatures photographed by Alexander Semenov

via Leonardo Solaas


Illustrations

by

Don

Ivan

Punchatz (1936–

2009)




Source
"You wake alone

and surrounded by miles

of burning, sprawling desert

and soon discover

the looming mountaintop

which is your goal."


stills from

the

video game

Journey


by thatgamecompany



Selections

from

Sam

Falls'

Paint Paper Palms








Manually

altered

archival

pigment

prints














Furniture design

and

architecture

by

Rafael DeCárdenas








Floating color

masses,

impossible

bubbles,


fabricated geology


Selections from Travess Smalley's Vibrant Render
Previously


Daniel Temkin

uses

databending



in various

pieces

of software




to

produce vast

glitch

fields.


via It's Nice That
I'm happy to announce that my new book of illustrations, Growth & Forgetting, is now available for purchase in a limited, clothbound, hardcover edition from www.brycewilner.com.




Covers

for

various albums

and EPs by Lucky

Dragons














Approprations, warps,

and gestures






embracing

the

constraints of

digital imaging.






Images by

Evan

Crown



Posters
by Ken Meier


Liberal use of

gradient


Playful

rigidity





Experimentation,

regeneration,

innovation,

and

homage












(within

the

constraints

of

print

media)




by

Karel

Martens








"Volumetric

forms

generated






from xxx

rated images




represented

as physical objects."




Selections from

"pOrnamental" by

Bernat Cuní






Works

new and old






by Ettore

Sottsass








Previously




Geoffrey H. Short:

"'Towards another

(big bang) theory'




is an ongoing

series

exploring





the relationship

between

terror




and the sublime."




Via reform.lt




Bright and lively

Jan Wolker

novels




designed

by Jane Vermeulen.




Writer

and

designer




worked as a team.

Via Monowolf




Selections from

an extensive archive






of

covers

for the Japanese

arts and culture




magazine, Studio Voice.








via

Banquet






Jonathan McCabe:

"The Flowpi series was made

using software

that I wrote myself.






It is a

product of two processes. One is a

simple flow like a 2 dimensional compressible fluid,




which mixes up the colours and blends

everything together,




but also makes sharp edges where

there is a kind of shock front.




The other process is

one of differentiation based on the

Turing instability,




which produces coloured lines and

dots, and also a force acting on




the motion of the fluid,

stirring it up."


Via Fach & Asendorf Gallery
Text via Triangulation Blog


Excerpts

from


Susan Stefanizer's




"Days of

Black Rain"

Series.






Monochromatic

warps




Rich characteristics of surface




Repetition,

but not pattern




Immense, sky-focused


photographic






abstraction,




manipulation,


and






distortion










by


Raphaël Halin
 
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